Console Commands

Since Return to Castle Wolfenstein uses the Quake 3 engine, many of the console commands are the same. If you want a listing of every obscure command, you can find it on any number of Quake 3 sites. Instead, I will just list the console commands that are unique to Castle Wolfenstein and the commands that are useful/interesting. In other words, no strange commands you'll probably never use.

Jump to server commands.
View the Single Player Cheats.


Important:
To bring up the console, press the ~ key.
All commands should be preceded by / (ie /code)
If a command description does not say anything about a #, then replacing the # with 1 activates the command; replacing with 0 deactivates it.


Misc Commands

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CommandDescription
name NAMEIn multiplayer, changes your name to NAME.
win_noalttab #Turn alt-tab switching on/off.
cg_drawfps #Displays the FPS counter.
cg_lagometer #Display the Lag Meter.
cg_uselessnostalgia #Use the classic Wolfenstein 3D HUD.
cg_drawCrosshairNames #Show the name of the player you are pointing at.
cg_drawKiller #Show the name and picture of the player that fragged you.
cg_thirdperson #Use a Max Payne style 3rd person view. Can't be used in multiplayer unless cheats are enabled by the server.
cg_thirdPersonRange "##"Replace ## with the distance of the 3rd person camera.
cg_thirdPersonAngle "##"Replace ## with the angle of the 3rd person camera.
snd_restartRestarts the sound system. May help if you are having sound problems.
vid_restartRestarts the video system. May help if you are having video problems.
recordRecords a demo to the Main/demos/ directory.
stoprecordStop recording a demo.
g_synchronousClients #Must be active to record a demo.
demo #####Plays the specified demo.
stopdemoStop playing a demo.
gl_texturemode "WHATEVER"Replace WHATEVER with the texture mode you want. If you don't know what this does, don't mess with it.


Server Commands

CommandDescription
g_maxlives #0 = unlimited live; any other is the max number of lives per game.
g_gametype #5 = Wolf MP; 6 = Wolf SW; 7 = Wolf CP.
g_friendlyfire #Friendly fire on/off.
g_allowvote #Turn voting on/off.
g_noteamswitching #Set to 1 to allow team switching; i would disallow switching for Wolf SW.
g_complaintlimit #Number of complaints need to kick someone.
g_warmup ##Warm-up time in seconds before a game begins.
map_restart ##Ammount of time in seconds between map restarts.
map NAMEReplace NAME with one of the 8 map names (ie mp_beach).
timelimit ##The game's time limit; 0 = unlimited.
sv_maxclients ##Maximum number of players.
sv_hostname NAMEChanges the server's name to NAME.

More coming as I verify codes and have more time...



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